Is it pucount distance? Or are tbelow other points that factor into it?
Sometimes, tright here are no adversaries roughly at all, and that message still appears. In this case, simply walk around 10 meters forward, and also attempt aacquire.
You will certainly obtain it ultimately.
You are watching: You cannot fast travel when enemies are nearby
(Enemies are "nearby" once they are hostile. If they cant check out you, then you are safe, and also deserve to fast travel.)
Look approximately on your compass, that bar like thing on top of your display screen. Then find red dots, and kill them.
"Enemies are nearby" is a really misleading means of describing this condition. The combat device is mostly independent of distance and also doesn"t actually care exactly how cshed the opponents are. Instead, this message shows up once you are in a "combat state," which (in many cases) suggests that there have to be some opponent, almost everywhere in the loaded area, who is either proactively trying to attack you, or proactively trying to find you. Rarely, it deserve to additionally gain stuck after combat need to have actually ended; if that happens, you have the right to usage the consingle command also explained listed below to settle it. For non-COMPUTER players, you might be able to deal with it by save/loading or by picking a fight through something and also then ending combat aobtain.
If you run amethod from an adversary, combat ends as soon as that enemy loses track of you, just the same as if you were sneaking. Unfortunately, that deserve to take awhile. In order for combat to end immediately, all of the adhering to points must happen:The foe loses line-of-sight to you for more than a couple of secs, at which allude they go to "searching" mode (you may hear dialog such as "wright here are you?" if in earshot).You reobtain sufficient stealth points for the game to take into consideration you totally covert. You deserve to check how cshed you are by briefly going right into sneak mode. The more closed the eye is, the closer you are to finishing combat.It may take an additional couple of secs for the game to actually realize that you are surprise and also end combat.
Stealth points are exceptionally complex, yet in short, if you"re more than 2500 systems (~36 m = ~39 yd) ameans, then enemies flat-out can not check out (or hear) you at all, and also so you will reacquire points as fast as feasible. The Sneak skill, and also any kind of "harder to detect while sneaking" bonuses (consisting of the perks), should make you reobtain stealth points much faster and also end combat sooner, however I have not actually tested this. You might must be sneaking in order to advantage from those bonoffers.
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If all this is a tiny complicated for you, you deserve to also cwarmth and use the console command also player.scaonactor to immediately end combat. This just ends combat; it does not pacify enemies or do anypoint to proccasion them from re-initiating combat. If you are near hostile NPCs, they may decide to instantly start attacking you again (provided they can detect you). If the attacker is a guard, they might rather try to arremainder you. Most "civilized" NPCs will certainly walk away with a snide renote such as "you"re not worth it." Bandits, wild animals, and so on. will usually just strike.
(scaonactor is a targeted command also. You have the right to likewise usage it on NComputers who are attacking each other.)