Gain New Allies
During the night the Stick gets stolen aget. KKK needs some brand-new blood, so Cartguy sends you to recruit the goths. Head to the institution and also talk to them. First, you need to take care of your image, so they also taken into consideration taking part in your game. You will need cigarettes, coffee, and also clothing.
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Go in front of Jimbo"s Guns. On the back alley you will certainly find some kids smoking cigarettes. Attack them. They are incredibly sturdy to physical strikes, so you have to mostly focus on your abilities and magic. Take the cigarettes from the beat.
n Tweek Bross. Coffee buy a Dark Roast coffee for 1$. On leaving, you are stopped by elves, that offer you to take you to their king. You may try to fight them, but this is a waste of time - ultimately you will certainly go with them anymeans. Once tright here, you are readily available to betray KKK and also recruit the goths for the elves. Jimmy and Stan join your company.
Head to the front of U-Stor-It and also buy the goth cap, apparel, and also gloves from the homeless male. Once clothed favor this, head back to the kids in the institution. You acquire an additional job. Head to the Community Center. Note, that you no much longer need to wear goth garments, so if you have actually better ones or simply perform not choose these, you may adjust them. Do not throw them away though!
In the Community Center you will watch a brief cut-scene. After that, talk to Randy. He directs you to the restroom, wbelow he is willing to teach you yet an additional spell, the Sneaky Squeaker.After learning the Sneaky Squeaker, go earlier to the restroom. The last cubicle has a chinpokomon inside.
Use the brand-new spell to distract the guards. Direct the spell so it flew previous the guards (they will be highlighted through yellow) and also provide the blow as soon as you check out the colourmuch less cloud is in the right distance. The soldiers will go to investigate the "explosion" as presented on the screenswarm. Use it as an chance to get previous them.
Tbelow is yet an additional soldier in front of the building. Use the Squeaker to acquire him into the truck and also then shoot the tailgate, as shown at the screenshot, in order to lock him inside. Use the probe to teleport yourself on the roof, wbelow you have the right to use the vent shaft to sneak inside. Once tbelow, you will need to fight a zombie. When you beat it, go into the Conference Room and take the voice recorder, then leave using the major leave. Three more zombies await you there - they might be a actual trouble. If necessary, call an ally for aid. Once you beat them, go ago to the Community Center and present the recording to Randy.
After you have heard out the cassette, you gain a snapshot needed for the goths. Go ago to institution then. Remember around putting on your goth costume. The last test is dancing game. You have to press appropriate butlots as their signs level through their circles in the upper part of the screen. Once you are done, your new allies pledge loyalty to you. Now you need to decide to whom you want to help. If you pick humans/Cartmale, head to KKK. If you prefer elves/Kyle, head to the Elven Kingdom. Talk to the leader of your option and then climb the tower/tree to contact forth your goth reinforcements to end up the mission.
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More South Park: The Stick of Truth Walkthroughs
This South Park: The Stick of Truth walkthrough is split into 10 total pages.