Pokemon Let"s Go Aerodactyl is a Rock and Flying Type pokemon likewise well-known as a Fossil Pokémon, first found in the Kanto area. it"s weak versus Steel, Water, Rock, Electric, Ice kind moves and has actually a Max CP of 515, 80 HP, 105 Attack, 60 SP Attack, 65 Defense, 75 SP Defense and also 130 Speed. Considering it"s stats, the ideal nature to have is Jolly, this will certainly boost it"s Speed and decrease it"s Sp. Atk stats.
You are watching: How to get aerodactyl in pokemon lets go
Pokedex Entry
A Pokémon from the age of the dinosaurs. It supplied its sawchoose fangs to shred its prey prior to eating them.
First→Second→Third→Final
Aerodactyl515
| Mega Stone → | Mega Aerodactyl615 How To Catch Aerodactyl will call for that you first, you need to know Chop Down (Cut). Then go to the North of Pewter City and also cut the tree blocking you from the side entrance of the museum. Go inside through this entrance and stop to the male alongside the fossil and also he will provide you an Old Amber.Take that Old Amber to Cinnabar Island Pokémon Lab and also you will get Aerodactyl.
We recommfinish a Jolly Nature for Aerodactyl, you deserve to visit Madam Celadon to force enrespond to pokemon of Jolly Nature.
LVLMoveTypeClassPowPPAccEffect 1 | Bite | Dark | Physical | 60 | 25 | 100% | Has a 30% opportunity to make the taracquire flinch. | 1 | Wing Attack | Flying | Physical | 60 | 35 | 100% | Inflicts consistent damages through no additional result. | 7 | Roar | Normal | None | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | 14 | Supersonic | Normal | None | -- | 20 | 55% | Confsupplies the targain. | 21 | Rock Throw | Rock | Physical | 50 | 15 | 90% | Inflicts regular damage through no additional impact. | 28 | Agility | Psychic | None | -- | 30 | -- | Raises the user"s Speed by two stages. | 35 | Crunch | Dark | Physical | 80 | 15 | 100% | deals damage and has a 20% possibility of lowering the target"s Defense by one stage. | 42 | Rock Slide | Rock | Physical | 75 | 10 | 90% | Has a 30% chance to make the tarobtain flinch. | 49 | Fly | Flying | Physical | 90 | 15 | 95% | User flies high right into the air, dodging all assaults, and also hits following revolve. | 56 | Take Down | Normal | Physical | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | 63 | Hyper Beam | Normal | Special | 150 | 5 | 90% | User foregoes its following turn to recharge. |
ItemMoveTypeClassPowPPAccEffect TM1 | Headbutt | Normal | Physical | 70 | 15 | 100% | Has a 30% opportunity to make the taracquire flinch. | TM2 | Taunt | Dark | None | -- | 20 | 100% | Opponent can just use moves that strike. | TM5 | Rest | Psychic | None | -- | 10 | -- | User sleeps for 2 transforms, totally healing itself. | TM7 | Protect | Normal | None | -- | 10 | -- | stays clear of any type of attacks targeted at the user from striking, for the duration of the turn. It has actually priority +4 so will certainly activate before most other moves. | TM8 | Substitute | Normal | None | -- | 10 | -- | Transfers 1/4 of the user"s max HP into a doll, protecting the user from even more damage or standing transforms until it breaks. | TM9 | Reflect | Psychic | None | -- | 20 | -- | Reduces damage from physical attacks by fifty percent. | TM12 | Facade | Normal | Physical | 70 | 20 | 100% | deals damages, and also hits via double power (140) if the user is shed, poisoned or paralyzed. | TM14 | Fly | Flying | Physical | 90 | 15 | 95% | User flies high right into the air, dodging all strikes, and also hits next turn. | TM19 | Iron Tail | Steel | Physical | 100 | 15 | 75% | deals damages and also has a 30% possibility of lowering the target"s Defense by one phase. | TM22 | Rock Slide | Rock | Physical | 75 | 10 | 90% | Has a 30% opportunity to make the tarobtain flinch. | TM27 | Toxic | Poison | None | -- | 10 | 90% | Badly poisons the targain, inflicting more damage eincredibly rotate. | TM34 | Dragon Pulse | Dragon | Special | 85 | 10 | 100% | deals damages via no added result. | TM37 | Flamethrower | Fire | Special | 95 | 15 | 100% | Has a 10% opportunity to burn the target. | TM41 | Earthquake | Ground | Physical | 100 | 10 | 100% | Inflicts regular damages and deserve to hit Dig customers. | TM46 | Fire Blast | Fire | Special | 120 | 5 | 85% | Has a 10% opportunity to burn the taracquire. | TM48 | Hyper Beam | Normal | Special | 150 | 5 | 90% | User foregoes its following turn to recharge. | TM50 | Roost | Flying | None | -- | 10 | -- | User recovers half of its max HP and also loses the Flying type temporarily.
See more: La Roche Posay Mela D Serum Reviews : Mela, La Roche Posay Mela D Review
| TM56 | Stealth Rock | Rock | None | -- | 20 | -- | lays a trap of stones about the enemy, which harms Pokémon switching in to the opposing field. |
|