Maybe drop it too 15 minutes, and then add 15 per fatality. Also have an option, to make it more or much less (Or none at all), or possibly attach it too obstacle for those that want it.

You are watching: 7 days to die death penalty

I hope that this is something we have the right to mod!!



 

! hour realtime. You are set as well level 1(For the duration), so all your skills are gone, and cannot invested any ability points in the time of this time.

On peak of what ever before you drop is collection also. toolbelt, backpack etc.



I do not recognize 1 hour isn"t really that lengthy as soon as you are keeping busy. If you don"t save busy I guess it might feel choose a lengthy time. Have some backup tools and a couple of various other things and also it really will certainly not be that bad. Starting off to gain to the point to have the ability to be at that will be a challenge however imo a great obstacle. But just my thoughts everyone is different.


*

Posted November 19, 2018

Not sufficient penalty, if you ask me.

 

But if some people do not favor it too harsh, maybe it might be 30 or 15 mins in lower difficulty levels. Just an concept.


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Jimmy_James


Posted November 19, 2018

Jimmy_James

Members
Posted November 19, 2018
I`m not fighting versus the dealth penalty, just that its as well long. As i said 15minutes. A totality hour (Realtime), is also lengthy.

 

Iam via you. It must be depending upon the day time you select. We constantly play via 120min so 60min sounds perfekt.

But the majority of civilization execute 60min or less...


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Scyris


Posted November 19, 2018

Scyris

Members
Posted November 19, 2018

Honestly i"d complain more at just how stupidly quick the max toughness drops more than anything else. It drops means to quick imo.


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Katitof


Posted November 19, 2018

Katitof

Members
Posted November 19, 2018
I`m not fighting versus the dealth penalty, simply that its also long. As i shelp 15minutes. A totality hour (Realtime), is too lengthy.

 

It forces you to adapt instead of making you make a coffee.

It actually provides you treatment for your life.

 

15 min deserve to be AFK"ed out without any fuss, 1h is decent.


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Gazz


Posted November 19, 2018

Gazz

Fun Pimps Staff
Posted November 19, 2018
But if some human being do not prefer it too harsh, probably it could be 30 or 15 mins in lower obstacle levels. Just an idea.

It is not the complete penalty for an hour. It decreases.


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LuckyStar


Posted November 19, 2018

LuckyStar

Members
Posted November 19, 2018
This.

 

Wellness was not an excellent style.

At any kind of level, as soon as you hit 70 well-being you were totally immune to penalties: Broken.

At higher levels via excellent equipment and well-being you were invincible so no penalty: Broken.

 

A17: The death penalty can increase through successive deaths and also it resets the timer so even if you die as soon as, you are not automatically immune to penalties - as some have assumed.

It additionally scales so no - it does not block out every possible progress. That kind of hyperbole will not obtain anyone taken seriously.

 

Will it require balancing? Who knows? It"s experimental. Expect changes.

 

And yes, some players do not want consequences in their game. That"s cool. Tap god mode briefly and it should clear the fatality debuff.


 

Thanks Gaz!

 

Loving this concept. Death must be scary.

 

Any opportunity, Gaz, that we can get a "optional" Dead is Dead put in?

You die, your game is deleted.

Pretty please.

 

*

 

 

Never before hurts to ask.


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